<aside> πŸ’‘ Once users have added or entered a room, they can begin adding items to the inventory. This article covers the process of adding a non-Carrier Packed item to the job, and adding Conditions to the piece.

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Add Inventory Item πŸ“–


  1. Select Item

    <aside> πŸ’‘ The Room Name will appear at the top of the screen. Hit β€˜Plus Sign’ in the top right corner to bring up the Item List

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    <aside> πŸ’‘ Use the buttons at the bottom of the page to toggle between the different items lists.

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    <aside> πŸ’‘ Select the item from the list to add it to the inventory

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  2. Item Detail

    <aside> πŸ’‘ Item Info

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    <aside> πŸ’‘ Additional Item Detail

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  3. When finished on the Item Detail page, in the top right corner hit Done. This will prompt users to add the next item.

  4. Conditions

    <aside> πŸ’‘ If Conditions are toggled ON, the Conditions page will appear after adding the item. There are two ways to record damages: Button or Wheel. This setting can be changed in the Driver Screen.

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  5. Repeat the process until all the items in the room have been added. When finished, in the top right corner of the Items List, hit Cancel. This allows users to view all added items for the room.

  6. To return to the Rooms screen, hit the Rooms button in the top left corner.